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Tuesday, 11 November 2008 |
Raytracing news 21
|
Javier Loureiro |
301 |
|
Wednesday, 05 November 2008 |
Cómo hacer un Game Engine 3D: Por donde empezar
|
Javier Loureiro |
488 |
|
Monday, 20 October 2008 |
Varios algoritmos de shadow mapping
|
Javier Loureiro |
420 |
|
Monday, 13 October 2008 |
Renderizado volumétrico
|
Javier Loureiro |
530 |
|
Tuesday, 23 September 2008 |
Shader de hologramas
|
Javier Loureiro |
563 |
|
Monday, 22 September 2008 |
Renderizar texto
|
Javier Loureiro |
604 |
|
Monday, 08 September 2008 |
Efecto Bloom en OpenGL
|
Javier Loureiro |
814 |
|
Tuesday, 02 September 2008 |
Detectar bordes con DirectX 10
|
Javier Loureiro |
586 |
|
Monday, 30 June 2008 |
Sobre Gamma y espacio linear
|
Javier Loureiro |
804 |
|
Monday, 07 April 2008 |
Diseño de un motor 3d moderno: El scenegraph
|
Javier Loureiro |
942 |
|
Wednesday, 02 April 2008 |
Diseño de un motor de render: El driver gráfico
|
Javier Loureiro |
1018 |
|
Monday, 31 March 2008 |
Diseño de un motor de render moderno
|
Javier Loureiro |
1241 |
|
Thursday, 06 March 2008 |
TileTree Data Structure
|
Javier Loureiro |
979 |
|
Monday, 03 March 2008 |
Probabilistic Approaches to Shadow Maps Filtering
|
Javier Loureiro |
1367 |
|
Thursday, 28 February 2008 |
A flexible material system in design
|
Javier Loureiro |
1338 |
|
Monday, 25 February 2008 |
Real Time Photon Mapping Approximation on the GPU
|
Javier Loureiro |
1196 |
|
Tuesday, 12 February 2008 |
Parseando las escenas
|
Javier Loureiro |
1442 |
|
Monday, 11 February 2008 |
Tutorial de Shadow Mapping
|
Javier Loureiro |
1114 |
|
Wednesday, 06 February 2008 |
Más sobre VBO
|
Javier Loureiro |
1085 |
|
Monday, 04 February 2008 |
Unidades de prueba
|
Javier Loureiro |
1033 |
|
Tuesday, 29 January 2008 |
Espacio tangencial (corregido)
|
Javier Loureiro |
1162 |
|
Thursday, 24 January 2008 |
Depth of Field en tarjeta
|
Javier Loureiro |
1121 |
|
Friday, 18 January 2008 |
Iniciando OGRE
|
Javier Loureiro |
1785 |
|
Friday, 18 January 2008 |
Water shader en renderman
|
Javier Loureiro |
1448 |
|
Monday, 14 January 2008 |
Artículo sobre OGRE
|
Javier Loureiro |
1099 |
|
Thursday, 10 January 2008 |
Una presentación de ATI
|
Javier Loureiro |
1114 |
|
Thursday, 10 January 2008 |
Introducción al OGRE
|
Javier Loureiro |
1308 |
|
Wednesday, 19 December 2007 |
FX Composer y XNA
|
Javier Loureiro |
1221 |
|
Tuesday, 11 December 2007 |
Code Snippet de anisotropic filter en OpenGL
|
Javier Loureiro |
1129 |
|
Wednesday, 05 December 2007 |
Consejos para crear ficheros
|
Javier Loureiro |
1406 |
|
Monday, 03 December 2007 |
Técnicas de enviroment mapping
|
Javier Loureiro |
1146 |
|
Tuesday, 27 November 2007 |
Raytracing interactivo
|
Javier Loureiro |
1157 |
|
Tuesday, 27 November 2007 |
Fresnel en GLSL
|
Javier Loureiro |
1205 |
|
Tuesday, 20 November 2007 |
Compresión YCoCg-DXT
|
Javier Loureiro |
1205 |
|
Monday, 12 November 2007 |
Web sobre programación gráfica
|
Javier Loureiro |
1058 |
|
Tuesday, 06 November 2007 |
Trucos de mental ray
|
Javier Loureiro |
3210 |
|
Monday, 29 October 2007 |
Trucos para optimizar la programación de la tarjeta
|
Javier Loureiro |
1256 |
|
Tuesday, 16 October 2007 |
Deferred 2D Normal Mapping
|
Javier Loureiro |
1181 |
|
Tuesday, 11 September 2007 |
Shaders en XSI
|
Javier Loureiro |
1211 |
|
Thursday, 06 September 2007 |
Relief Mapping
|
Javier Loureiro |
1209 |
|
Thursday, 16 August 2007 |
Normal Mapping y Vertex Weight
|
Javier Loureiro |
1173 |
|
Friday, 29 June 2007 |
Falles en el Intel Core Dúu
|
Javier Loureiro |
1135 |
|
Monday, 04 June 2007 |
Trucos de shaders con ATI
|
Javier Loureiro |
1227 |
|
Monday, 04 June 2007 |
Raytracing en la GPU
|
Javier Loureiro |
1133 |
|
Wednesday, 30 May 2007 |
Explicando que son los AA´s en las GPU´s
|
Javier Loureiro |
1112 |
|
Thursday, 19 April 2007 |
Raytracing en el MIT
|
Javier Loureiro |
1441 |
|
Tuesday, 10 April 2007 |
Sobre la iluminación con Cube Maps
|
Javier Loureiro |
1177 |
|
Wednesday, 21 March 2007 |
Refraction in OpenGL
|
Javier Loureiro |
1200 |
|
Thursday, 15 March 2007 |
Cómo hacer un Glow en HLSL
|
Javier Loureiro |
1456 |
|
Tuesday, 13 March 2007 |
CUDA OpenGL Tutorials
|
Javier Loureiro |
1561 |
| |
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Results 1 - 50 of 511 |