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Date Item Title Author Hits
Tuesday, 09 February 2010 Efficient Sparse Voxel Octrees Javier Loureiro 814
Friday, 21 August 2009 Voxeles en SIGGRAPH 09 Javier Loureiro 2010
Monday, 10 August 2009 Beyond Programmable Shading Javier Loureiro 1681
Wednesday, 29 July 2009 Real time raytracing Javier Loureiro 1509
Monday, 15 June 2009 Progressive Photon Mapping Javier Loureiro 1611
Monday, 08 June 2009 Image Enhancement by Unsharp Masking the Depth Buffer Javier Loureiro 1569
Tuesday, 02 June 2009 Inferred Lighting Javier Loureiro 1750
Friday, 22 May 2009 Modeling Human Color Perception under Extended Luminance Levels Javier Loureiro 1688
Monday, 26 January 2009 Hair Self Shadowing and Transparency Depth Ordering Using Occupancy maps Javier Loureiro 1383
Friday, 23 January 2009 Fast BVH Construction on GPU Javier Loureiro 1215
Monday, 12 January 2009 Interactive Geometric Simulation of 4D Cities Javier Loureiro 1232
Thursday, 08 January 2009 Bidirectional Importance Sampling for Unstructured Illumination Javier Loureiro 1161
Wednesday, 31 December 2008 Approximating Dynamic Global Illumination in Image Space Javier Loureiro 1340
Tuesday, 16 December 2008 Into the Blue: Better Caustics through Photon Relaxation Javier Loureiro 1179
Wednesday, 03 December 2008 Implementando un filtro anisotrópico Javier Loureiro 2385
Friday, 28 November 2008 Real-Time KD-Tree Construction on Graphics Hardware Javier Loureiro 1866
Friday, 07 November 2008 Phong Tesselation Javier Loureiro 1237
Monday, 06 October 2008 Interior Mapping Javier Loureiro 1214
Thursday, 11 September 2008 Real-Time Reyes-Style Adaptive Surface Subdivision Javier Loureiro 1400
Friday, 05 September 2008 Image-Based Proxy Accumulation for Real-Time Soft Global Illumination Javier Loureiro 1588
Tuesday, 02 September 2008 Modeling and Rendering of Heterogeneous Translucent Materials Using The Diffusion Equation Javier Loureiro 1453
Wednesday, 16 July 2008 Dual Scattering Approximation for Fast Multiple Scattering in Hair Javier Loureiro 1961
Friday, 27 June 2008 Estudio de la pintura del coche Javier Loureiro 1693
Tuesday, 10 June 2008 Wavelet Importance Sampling Javier Loureiro 1519
Tuesday, 03 June 2008 Luz en medios participativos Javier Loureiro 1403
Thursday, 22 May 2008 Eurographics Symposium on Rendering 2008 Javier Loureiro 1458
Tuesday, 20 May 2008 Multidimensional Adaptive Sampling and Reconstruction for Ray Tracing Javier Loureiro 1841
Tuesday, 06 May 2008 Real-Time, All-Frequency Shadows in Dynamic Scenes Javier Loureiro 1467
Tuesday, 29 April 2008 Cosas que saldrán en el siggraph 2008 Javier Loureiro 1527
Wednesday, 16 April 2008 Integrating Shaders into An Engine - GDC 2007 Javier Loureiro 1391
Wednesday, 26 March 2008 Future-Proof Games with Real-Time Tessellation Javier Loureiro 2093
Wednesday, 19 March 2008 Interactive Light Transport with Virtual Point Lights Javier Loureiro 1527
Monday, 17 March 2008 G-buffer y deferred shading Javier Loureiro 2679
Friday, 07 March 2008 Practical Spherical Harmonics Based PRT Methods Javier Loureiro 2319
Wednesday, 20 February 2008 Monte Carlo Methods, de Hammersley + Handscomb Javier Loureiro 1923
Friday, 15 February 2008 Modelado basado en imagen Javier Loureiro 1802
Thursday, 31 January 2008 Una nueva tesis sobre raytracing Javier Loureiro 2045
Wednesday, 16 January 2008 Implementing the RT2 Real-Time Ray-Tracing System Javier Loureiro 2007
Wednesday, 16 January 2008 Terminando de construir un arbol Javier Loureiro 1673
Tuesday, 15 January 2008 Displacement maps en la GPU Javier Loureiro 1574
Tuesday, 08 January 2008 HistoPyramids in Iso-Surface Extraction Javier Loureiro 1594
Thursday, 03 January 2008 Hardware-Accelerated Frequency Domain Volume Rendering Javier Loureiro 1488
Friday, 14 December 2007 Motion Blur for Textures by Means of Anisotropic Filtering Javier Loureiro 1642
Tuesday, 11 December 2007 Improved Alpha-Tested Magnification for Vector Textures and Special Effects Javier Loureiro 1804
Thursday, 15 November 2007 Fitted Virtual Shadow Maps Javier Loureiro 1428
Friday, 05 October 2007 Fast Lattice Shape Matching Javier Loureiro 1356
Tuesday, 25 September 2007 Particulas en la GPU Javier Loureiro 1562
Thursday, 20 September 2007 Prism Parallax Occlusion Mapping Javier Loureiro 1621
Wednesday, 12 September 2007 Papers de videojuegos Javier Loureiro 1821
Monday, 27 August 2007 Animación de artrópodos Javier Loureiro 2288
 
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