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Date Item Title Author Hits
Tuesday, 09 February 2010 Efficient Sparse Voxel Octrees Javier Loureiro 754
Friday, 21 August 2009 Voxeles en SIGGRAPH 09 Javier Loureiro 2002
Monday, 10 August 2009 Beyond Programmable Shading Javier Loureiro 1663
Wednesday, 29 July 2009 Real time raytracing Javier Loureiro 1500
Monday, 15 June 2009 Progressive Photon Mapping Javier Loureiro 1599
Monday, 08 June 2009 Image Enhancement by Unsharp Masking the Depth Buffer Javier Loureiro 1556
Tuesday, 02 June 2009 Inferred Lighting Javier Loureiro 1739
Friday, 22 May 2009 Modeling Human Color Perception under Extended Luminance Levels Javier Loureiro 1673
Monday, 26 January 2009 Hair Self Shadowing and Transparency Depth Ordering Using Occupancy maps Javier Loureiro 1376
Friday, 23 January 2009 Fast BVH Construction on GPU Javier Loureiro 1208
Monday, 12 January 2009 Interactive Geometric Simulation of 4D Cities Javier Loureiro 1217
Thursday, 08 January 2009 Bidirectional Importance Sampling for Unstructured Illumination Javier Loureiro 1153
Wednesday, 31 December 2008 Approximating Dynamic Global Illumination in Image Space Javier Loureiro 1329
Tuesday, 16 December 2008 Into the Blue: Better Caustics through Photon Relaxation Javier Loureiro 1174
Wednesday, 03 December 2008 Implementando un filtro anisotrópico Javier Loureiro 2372
Friday, 28 November 2008 Real-Time KD-Tree Construction on Graphics Hardware Javier Loureiro 1862
Friday, 07 November 2008 Phong Tesselation Javier Loureiro 1227
Monday, 06 October 2008 Interior Mapping Javier Loureiro 1208
Thursday, 11 September 2008 Real-Time Reyes-Style Adaptive Surface Subdivision Javier Loureiro 1390
Friday, 05 September 2008 Image-Based Proxy Accumulation for Real-Time Soft Global Illumination Javier Loureiro 1580
Tuesday, 02 September 2008 Modeling and Rendering of Heterogeneous Translucent Materials Using The Diffusion Equation Javier Loureiro 1443
Wednesday, 16 July 2008 Dual Scattering Approximation for Fast Multiple Scattering in Hair Javier Loureiro 1953
Friday, 27 June 2008 Estudio de la pintura del coche Javier Loureiro 1690
Tuesday, 10 June 2008 Wavelet Importance Sampling Javier Loureiro 1518
Tuesday, 03 June 2008 Luz en medios participativos Javier Loureiro 1401
Thursday, 22 May 2008 Eurographics Symposium on Rendering 2008 Javier Loureiro 1455
Tuesday, 20 May 2008 Multidimensional Adaptive Sampling and Reconstruction for Ray Tracing Javier Loureiro 1836
Tuesday, 06 May 2008 Real-Time, All-Frequency Shadows in Dynamic Scenes Javier Loureiro 1463
Tuesday, 29 April 2008 Cosas que saldrán en el siggraph 2008 Javier Loureiro 1526
Wednesday, 16 April 2008 Integrating Shaders into An Engine - GDC 2007 Javier Loureiro 1383
Wednesday, 26 March 2008 Future-Proof Games with Real-Time Tessellation Javier Loureiro 2088
Wednesday, 19 March 2008 Interactive Light Transport with Virtual Point Lights Javier Loureiro 1526
Monday, 17 March 2008 G-buffer y deferred shading Javier Loureiro 2666
Friday, 07 March 2008 Practical Spherical Harmonics Based PRT Methods Javier Loureiro 2313
Wednesday, 20 February 2008 Monte Carlo Methods, de Hammersley + Handscomb Javier Loureiro 1920
Friday, 15 February 2008 Modelado basado en imagen Javier Loureiro 1797
Thursday, 31 January 2008 Una nueva tesis sobre raytracing Javier Loureiro 2040
Wednesday, 16 January 2008 Implementing the RT2 Real-Time Ray-Tracing System Javier Loureiro 2001
Wednesday, 16 January 2008 Terminando de construir un arbol Javier Loureiro 1671
Tuesday, 15 January 2008 Displacement maps en la GPU Javier Loureiro 1567
Tuesday, 08 January 2008 HistoPyramids in Iso-Surface Extraction Javier Loureiro 1591
Thursday, 03 January 2008 Hardware-Accelerated Frequency Domain Volume Rendering Javier Loureiro 1487
Friday, 14 December 2007 Motion Blur for Textures by Means of Anisotropic Filtering Javier Loureiro 1640
Tuesday, 11 December 2007 Improved Alpha-Tested Magnification for Vector Textures and Special Effects Javier Loureiro 1796
Thursday, 15 November 2007 Fitted Virtual Shadow Maps Javier Loureiro 1424
Friday, 05 October 2007 Fast Lattice Shape Matching Javier Loureiro 1350
Tuesday, 25 September 2007 Particulas en la GPU Javier Loureiro 1559
Thursday, 20 September 2007 Prism Parallax Occlusion Mapping Javier Loureiro 1618
Wednesday, 12 September 2007 Papers de videojuegos Javier Loureiro 1820
Monday, 27 August 2007 Animación de artrópodos Javier Loureiro 2278
 
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