|
|
|
Thursday, 29 May 2008 |
Scalable Nonblocking Data Structures
|
Javier Loureiro |
549 |
|
Wednesday, 14 May 2008 |
Inside Geometry Instancing
|
Javier Loureiro |
567 |
|
Friday, 11 April 2008 |
Más sobre mipmaps
|
Javier Loureiro |
700 |
|
Thursday, 10 April 2008 |
Cálculo del midmap ideal
|
Javier Loureiro |
607 |
|
Tuesday, 11 March 2008 |
Highly dense foliage visualization on multi-cpu architectures
|
Javier Loureiro |
707 |
|
Wednesday, 13 February 2008 |
Simulador de telas en flash
|
Javier Loureiro |
1146 |
|
Wednesday, 30 January 2008 |
Fuego en la GPU
|
Javier Loureiro |
884 |
|
Thursday, 27 December 2007 |
Trabajando en BIH
|
Javier Loureiro |
1438 |
|
Wednesday, 12 December 2007 |
Ambient Occlusion en espacio de pixel
|
Javier Loureiro |
769 |
|
Monday, 26 November 2007 |
Demos de Ruben Penalva
|
Javier Loureiro |
902 |
|
Monday, 19 November 2007 |
Real time radiosity
|
Javier Loureiro |
913 |
|
Monday, 19 November 2007 |
Histogramas en la GPU
|
Javier Loureiro |
849 |
|
Friday, 19 October 2007 |
Artículo de intel y la GPGPU
|
Javier Loureiro |
839 |
|
Friday, 29 September 2006 |
Blobs
|
|
647 |
|
Friday, 29 September 2006 |
Raytracing en la GPU
|
|
597 |
|
Tuesday, 15 August 2006 |
Simulacion de Fluidos en tiempo real
|
|
690 |
|
Thursday, 27 July 2006 |
Pesado de la maya en GPU
|
|
477 |
|
Sunday, 07 May 2006 |
MegaTexture
|
|
671 |
|
Friday, 24 March 2006 |
Tutorial sobre la transformada de Fourier
|
|
1087 |
|
Wednesday, 25 January 2006 |
Integracion de Verlet
|
|
740 |
|
Tuesday, 24 January 2006 |
La transformacion de Hough
|
|
587 |
|
Monday, 28 November 2005 |
Caustics Mapping
|
|
544 |
|
Tuesday, 08 November 2005 |
Mas raytracing con la GPU
|
|
490 |
|
Thursday, 06 October 2005 |
Mas raytracing usando la GPU
|
|
485 |
|
Tuesday, 27 September 2005 |
Software optico
|
|
569 |
|
Tuesday, 27 September 2005 |
Longitudes de onda y equivalencias
|
|
537 |
|
Wednesday, 24 August 2005 |
Apuntes de informática gráfica en la universidad de ovideo
|
|
632 |
|
Wednesday, 24 August 2005 |
Introduccion al photonmapping
|
|
473 |
|
Tuesday, 17 May 2005 |
Triangulacion de Poligonos
|
|
2219 |
|
Thursday, 12 May 2005 |
Cierre convexo de objetos poligonales
|
|
734 |
|
Monday, 09 May 2005 |
Competicion de RayCasting
|
|
477 |
|
Monday, 07 March 2005 |
La correcion de fresnel
|
|
451 |
|
Thursday, 13 January 2005 |
Librerias de trabajo con Nurbs
|
|
563 |
|
Monday, 10 January 2005 |
Sutherland-Hodgman
|
|
809 |
|
Tuesday, 04 January 2005 |
Programando un ajedrez
|
|
929 |
|
Wednesday, 24 November 2004 |
Deferred Shading y Shader Model 3.0
|
|
727 |
|
Friday, 22 October 2004 |
Algoritmos de scanlines
|
|
853 |
|
Thursday, 21 October 2004 |
Triangulacion de Delaunay
|
|
948 |
|
Thursday, 14 October 2004 |
Reverse extruded shadow volumes
|
|
470 |
|
Wednesday, 13 October 2004 |
Nuevo algoritmo de ray tracing
|
|
512 |
|
Friday, 01 October 2004 |
Superficies de Subdivision
|
|
495 |
|
Thursday, 30 September 2004 |
Tutorial de Rasterizacion
|
|
554 |
|
Monday, 27 September 2004 |
Alvy Ray Smith y el HSV
|
|
560 |
|
Tuesday, 21 September 2004 |
Renderizando Sombras
|
|
522 |
|
Tuesday, 21 September 2004 |
Creando imagenes de patrones
|
|
503 |
|
Monday, 20 September 2004 |
El modelo Torrance Sparrow
|
|
470 |
|
Thursday, 26 August 2004 |
Occlusion query
|
|
657 |
|
Wednesday, 25 August 2004 |
Enlaces sobre BSP's
|
|
495 |
|
Wednesday, 18 August 2004 |
Fundamentos del Color
|
|
783 |
|
Monday, 12 July 2004 |
Perspective Shadow Maps
|
|
510 |
| |
|
Results 1 - 50 of 135 |