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|
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Thursday, 18 October 2007 |
Los míticios libros de PLESA
|
Javier Loureiro |
1013 |
|
Wednesday, 08 August 2007 |
Sale el GPU Gems 3
|
Javier Loureiro |
1180 |
|
Wednesday, 03 January 2007 |
Lista de libros de juegos
|
Javier Loureiro |
1143 |
|
Tuesday, 06 June 2006 |
IT'S ART MAGAZINE
|
|
776 |
|
Thursday, 27 April 2006 |
Libros gratuitos
|
|
727 |
|
Thursday, 12 January 2006 |
Patterns in Game Design
|
|
679 |
|
Tuesday, 20 December 2005 |
Desarrollo de videojuegos mediante OpenGL
|
|
902 |
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Tuesday, 06 December 2005 |
More OpenGL Game Programming
|
|
1044 |
|
Thursday, 17 November 2005 |
HLSL Reference
|
|
769 |
|
Thursday, 10 November 2005 |
Designing for the Market
|
|
583 |
|
Monday, 03 October 2005 |
Advanced Game Development
|
|
591 |
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Monday, 03 October 2005 |
Game Development with LUA
|
|
675 |
|
Tuesday, 27 September 2005 |
Simulation and Event Modeling for Game Developers
|
|
621 |
|
Monday, 05 September 2005 |
The Complete Effect and HLSL Guide
|
|
688 |
|
Tuesday, 14 June 2005 |
Principios de los graficos por ordenador
|
|
613 |
|
Sunday, 12 June 2005 |
Game Programming for Teens
|
|
694 |
|
Thursday, 07 April 2005 |
Disponible material del GPU Gems 2
|
|
606 |
|
Sunday, 27 March 2005 |
Game Art: Creation, Direction, and Careers
|
|
606 |
|
Tuesday, 01 March 2005 |
Game Level Design
|
|
653 |
|
Tuesday, 22 February 2005 |
FPS- Frames per second
|
|
644 |
|
Wednesday, 09 February 2005 |
GPU Gems 2
|
|
556 |
|
Tuesday, 01 February 2005 |
A Theory of Fun for Game Design
|
|
655 |
|
Thursday, 27 January 2005 |
Software Engineering for Game Developers
|
|
691 |
|
Monday, 17 January 2005 |
Creando ilustraciones para videojuegos
|
|
973 |
|
Tuesday, 04 January 2005 |
Capitulo sobre scene graphs
|
|
609 |
|
Tuesday, 23 November 2004 |
3D Attack magazine
|
|
763 |
|
Tuesday, 16 November 2004 |
Advanced Lighting and Materials With Shaders
|
|
636 |
|
Tuesday, 09 November 2004 |
Radical Magazine
|
|
719 |
|
Monday, 08 November 2004 |
Todo lo que necesitas para hacer videojuegos para moviles
|
|
697 |
|
Monday, 25 October 2004 |
Programming Game AI by Example
|
|
685 |
|
Monday, 25 October 2004 |
The Art of Computer Game Design
|
|
596 |
|
Friday, 03 September 2004 |
Consiguiendo un trabajo en CG
|
|
673 |
|
Tuesday, 24 August 2004 |
Otro Capitulo disponible
|
|
547 |
|
Wednesday, 04 August 2004 |
"Shaders for Game Programmers and Artists"
|
|
602 |
|
Tuesday, 03 August 2004 |
3dattack e-zine
|
|
631 |
|
Sunday, 18 July 2004 |
OpenGL SuperBible
|
|
739 |
|
Tuesday, 06 July 2004 |
Programming in Lua publicado online
|
|
689 |
|
Sunday, 27 June 2004 |
La guía oficial de Blender 2.3
|
|
754 |
|
Thursday, 29 April 2004 |
Programar Hypher Threading
|
|
613 |
|
Monday, 19 April 2004 |
Capitulo 3 del GPU Gems
|
|
596 |
|
Monday, 05 April 2004 |
.NET Patterns
|
|
593 |
|
Thursday, 01 April 2004 |
GPU Gems
|
|
594 |
|
Wednesday, 17 December 2003 |
Maya 5 Killer tips
|
|
576 |
|
Friday, 28 November 2003 |
"Introducing Maya 5: 3D for Beginners"
|
|
658 |
|
Thursday, 13 November 2003 |
EXPOSE 2 Call for Entries
|
|
599 |
|
Wednesday, 12 November 2003 |
Libro: Photoshop Illuminated
|
|
629 |
|
Tuesday, 04 November 2003 |
ShaderX
|
|
638 |
|
Wednesday, 29 October 2003 |
El libro del arte en animación facial
|
|
688 |
|
Wednesday, 15 October 2003 |
Computational Geometry in C
|
|
592 |
|
Saturday, 11 October 2003 |
Cómo conseguir trabajo de animación por ordenador
|
|
579 |
| |
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